3DS Max Plugin Rename Modifiers

In this video i will present you with two scripts i created. one of them will reset the modifiers names to their default names. The second one will add the default names to the custom ones. this is useful in case you have objects with many modifiers applied to them and these modifiers have custom […]

Maxscript_Lights_Switch

This is a small macroscript I created that will search for all the lights in a 3DS Max scene and will turn OFF any light that is ON. In case all lights are OFF clicking on the Button will turn them all back ON. I created this script for myself to avoid going through all […]

permutations

# This is a script that generates permutations, # given a list of outcomes and the size of the sequences. # A permutation is when we calculate all possible sequences where # it’s not allowed to have a repeated outcome inside each sequence. # For example if all possible outcomes are 1 and 2 and […]

Merge2048

This is my implementation for the merge2048 game,
using Python language.
It’s the 2nd Mini Project of the Principles Of Computing Class, Rice University, Coursera, Year 2016.
Note: To be able to run the script you need to copy pasted here: http://www.codeskulptor.org/

note: you need to delete the default code you see when you go to codeskulptor then paste this code.